I have been playing on USARRP since the first of January & it is my first and main city so far. I have seen lots of ups & lots of downs. I've seen drama, good times, injustice, fairness...like I said, ups and downs! With that being said, I wanted to make a post with some suggestions/ideas to enhance the experience in the city for all people. Some of this will be things already said or old ideas/topics, so bear with me.
GALLERY PROFILE ARCHIVE - I know we can make a profile for our character on our own page. But in an effort for people to get to know characters in the city, a VOLUNTARY profile in the gallery section of the website could be great. Have a template that people have to fill out things about the character they are entering into the archive. Temperament, affiliations, goals, background, etc. I feel like this can help separate the craplords from the villains. Some people attempt to make villains & people label them as craplords, because they are either salty or don't understand (or someone is truly being one!). I feel if there was a character archive people could browse, it would not only help them setup their RP, but help them mentally adjust how they interact with certain characters. This needs to include law enforcement characters. That way, if someone wants to be a butthole cop, people will know its just their character and not personal. Of course, like with everything it will only work with people being mature & having accountability for their actions.
CRIMINAL ACTIVITIES - Gangs/Organizations need more to specialize in & do. Right now, I feel like there is so much GP & RDM due to boredom and no real direction for criminals. There need to be tons more drugs in the city so gangs/organizations can have their "specialties". I DO believe from an RP perspective these drugs need actual effects for RP purposes and fun factor...but even if the effects are added later, I think there needs to be much more variety. Ecstasy, crack, heroin, oxi's, morphine, moonshine, Acid/LSD, shrooms, etc. Also, weed needs an overhaul. If its grown and taken care of (watered/fed/etc) it will have more powerful/less powerful effects. I feel like with more choices, gangs/organizations can have their specialties which will encourage more RP between gangs. Even if a fight breaks out over drugs, it would be more RP based vs just gun play. Examples would be, Bloods could run the crack/heroin game, Reapers could run the meth game, Crips could run weed/coke, etc etc. All of them relatively worth AROUND the same $$$... Possibly encourage trade deals, arms deals, more crim RP in general.
EASY MONEY - Tied in with the above and a tricky balancing act. Money needs to be "easy" and come from the activities that FIT your character. Currently money isn't toooo hard to get, but I still feel like there is a bit of a grind factor. Right now it seems like there is a "flavor of the patch" mentality. Whenever the city gets patched, everyone runs to the "best" money making. I do it too, so I'm not pointing fingers. However, I get it, if money is too easy, the game becomes stale. I think BROADLY that everything should be giving good money, so it will kind of push people to pickup a job/activity that fits their RP. I think things are definitely pointed in that direction, but could use a bit more leveling out.
EXCESSIVE BANS/REPORTING - I think admins and players alike need to calm down with the "Ban sticks"/reports. I understand its tough, because there are alot of turds out there. Especially in the GTA community. But I have noticed in my few months in the city that people cry/ban/report like crazy. I can't imagine trying to actually play the game as an admin, because you all have to be wrapped up with reports and the drama that comes with it. All of us need to be at a level of maturity and accountability that we realize this is a game, we are here for fun & when it comes to fun in ROLE PLAY... YOU DO NOT ALWAYS WIN. I play one of the weakest characters in the city... ive been robbed, shot, my stream sniped, etc etc... I think the only time i've reported someone was for spamming racial slurs. Unless you are playing a BADASS character, you're not always going to win...and even the badasses catch an L. Then, the problem with RP'ing badasses is everyone wants to be a badass. Win mentality & RP don't mix well. This is also directed at admins. When dealing with the public, you are going to have to keep a level head and not get offended. Just because someone was rude to you, you don't immediately have to wave the ban stick. To end this topic, let me say, I do get it though. I deal with the public and I can only imagine the crap you all have to deal with as admins.
18+ - I feel like since this is already a mature game (meant for adults) that the server should also be 18+. I'm not trying to stop kids from having fun, but its hard to find kids on a maturity level capable of quality RP. Not impossible, ive run into some kids that are actually decent at it... But I do feel like its a bit of a double edged sword. If this is already the case, the vetting is not going well as I have run across several very young children in the city.
CIVILIAN RADIOS - Pretty sure this is already being mentioned/worked on. But I tried another server that had them a weekend or so ago and they really were helpful & fun. I could see them being a little "powerful", allowing better communication with criminals and such...but, it is realistic. I feel a cool feature to help keep it balanced would be dispatch or ONE DESIGNATED COP per session to be a "scanner". Someone who scans radio frequencies to check for illegal activities/communication.
IMPLEMENT ACTUAL GANG/ORGANIZATION STRUCTURE/TIERS - On GTA Online you can sign in as someones bodyguard and get paid to run around with them. It would be awesome to allow gangs/organizations to "clock in" to run with their leaders. Maybe have some sort of rules where if you are clocked in you have to wear whatever designated clothing for your group. Leaders get a certain salary when they are clocked in.... then tiers of members, each with their own pay rates(Leader/Enforcers/Soldiers/Prospects/etc). This would encourage people to stick together and RP as units, instead of just by name. I understand this could be exploited, so it would need to be fleshed out.... but I still feel it would bring MORE RP, keep people sticking together AND give criminals/organizations steady income to encourage less grinding/robbery/etc.
MORE DEADLY ANIMALS/PEDS - Going down to Crip/Blood territories is still pretty fun, because you never know if one of the ped gangsters is going to get upset and shoot at you. Going out in the country can still be pretty crazy when a cougar sneaks up on you... I feel like an increase in hostile peds and animals might encourage people to shoot peds instead of real people... as well as bring a little more excitement to the city. Currently the amount of hostiles is not bad! I just feel like maybe a bit more might be better... Then again, that could cause more unforeseen issues.
PAWN SHOPS - I actually want to use this idea for one of my other characters for a business idea, but feel like the idea should be out there in general. Stores, banks, muggings, treasure chests, car searches, home searches etc... They should all give random trinkets and treasures... Watches, rings, jewelry, old coins, collectables, etc... A variety of things you can find all with different values. Simply have turn in locations like you do for fish, meat, hide, etc where you can pawn the goods for cash. In regard to having "pawn shop owners" you could possible get more money from an actual open pawn shop with a player running it VS a street ped vendor. You could even take it a step further and make it where pawn shops can melt down gold, silver, platinum, etc and coat your weapons FOR FREE with those colors (or other colors) as long as you have enough materials.
POLICE EVIDENCE LOCKERS - Make the police stations able to be robbed/attacked. Police must drop confiscated items into the boxes at the stations. Those who attack/decide to rob the police stations would have to crack open each box to try and find loot inside. If lucky, they would literally be able to find drugs/weapons confiscated that day (tsunami to tsunami). This would be a very difficult thing to pull off and again, would literally only have the items confiscated that day in SOME of the boxes.
Okay, that's all the time I have for now. I hope you all find this interesting and enjoyable! Thanks for having this fun city for us to enjoy and I look forward to enjoying it with everyone for a long time to come!!